2011/1/29

Video game production

American young people from the four-year-old started playing video games. They spend time playing games often concerns parents. But now parents may need to encourage children to play more games. Because of non-entertainment games and recreational games are like the rapid development of the young people can find video games and technology is quite promising career.

Jason. Kenyon is a favorite of college students play video games. His favorite video game addiction is close to the degree of obsession, which makes his parents very worried. Jason said, "to say the least, they do not like me to play games. They always say, do not play games, and concentrate on finding a real job."

But Jason does not think so. He Montgomery College in Maryland game development professional learning. He said, "I think this is a true professional. I think, so I graduated two years later, compared to most other sectors, I may be in the video game industry more easily find work. So I think I have a a good future. "

More and more students are now looking video games and technology industry career. Professor Deborah Montgomery College. Solomon said, "the video game industry's future is very bright. Video game technology is integrated into almost all other industries, from military to homeland security, from health care to biotechnology, are involved in video game technology. even need to use the video game advertising technology. "

Professor Solomon said, the federal government is spending tens of millions of dollars for various government departments, video gaming technology training and recruitment of staff. For example, the U.S. Army developed a series of video games, called "Army." This game is free to download, designed to help young people to explore the military occupation.

David. Weier Sa is a video game development company, "Will interactive" the chief financial officer. The company is located in suburban Washington, the U.S. Army's suicide prevention program, the FBI's hostage negotiation training programs and the medical industry design analog video. Weier Sa said that now the demand for non-entertainment games is increasing.

Weier Sa said that video gaming is a very good transmitting information to the people the media, researchers have begun to understand the power of video games. He said, "The recent economic situation so that the business has been slow, but we still are more than ever, busy."

Brian. Dole's video game professional from the University after graduation, started a company named "Let me think about the" game company, develops educational video games. He said that today's students learning styles of students with the past is very different, requiring the development of new teaching methods, and video games is a very effective way.

With the increased demand, Washington, DC and the surrounding area has about 100 video game technology companies.

Jane. Figure Nepal this year, Montgomery College will graduate a video game. She has been a video game development company to find a job. She said, "Now the video game industry are not many women, but the number is increasing."

Experts say non-entertainment video games still account for only a small part of the whole industry. However, they believe, non-entertainment video game market share will expand, as more and more products will be for those who grew up playing video games since childhood the young generation.

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